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How to enable and disable NOCLIP for NPCs

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First of all, I learned a bit about Behaved coding and ibi files thanks to @Linken

And I did some research of @Nikomaru14's Singleplayer Runscripts


You can enable noclip for npcs which has a targetname but it doesnt have disable options

Linken helped me to disable noclips and set npcs to default


Enable noclip

// Generated by BehavEd

set (/*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "true" );
set (/*@SET_TYPES*/ "SET_INVINCIBLE", /*@BOOL_TYPES*/ "true" );


Disable noclip

//Generated by BehavEd

set ( /*@SET_TYPES*/ "SET_IGNOREPAIN", /*@BOOL_TYPES*/ "false" );
set ( /*@SET_TYPES*/ "SET_INVINCIBLE", /*@BOOL_TYPES*/ "false" );


Now we can easily disable noclip for npcs

Thank you for reading!

mjt, Smoo, Asgarath83 and 2 others like this
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  • DarthValeria changed the title to How to enable and disable NOCLIP for NPCs

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