MagSul Posted April 15, 2018 Posted April 15, 2018 Hi! As the title suggests, I'd like to have a model in my map continuously rotate, but I'm unclear on how to achieve this and I haven't yet found a suitable tutorial. I did try creating a func_rotate and giving it a key "model" or "model2" and setting it to my desired map_object, but this didn't do the job. If anyone could chime in with some advice, I'd be very appreciative.
Ramikad Posted April 15, 2018 Posted April 15, 2018 The easiest way to achieve it is to simply make a misc_model and link it directly to the func_rotating, without bothering with the model and model2 keys of the entity. MagSul likes this
Solution MagSul Posted April 15, 2018 Author Solution Posted April 15, 2018 https://jkhub.org/topic/8413-model2-key-with-func-useable/I found a solution to the model2 problem from this thread. ^ I created an origin brush and assumed that would be enough. It wasn't, so I made a nodraw brush a part of the func_rotate and that allowed everything to work.
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