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BSP to MAP .BAT


Go to solution Solved by AshuraDX,

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  • Solution
Posted
q3map2 -game ja -convert -format map testmap.bsp

it's as easy as that. chuck this into a text file, edit the .bsp name to suit your needs and save it as decompile.bat

then put your new .bat file nito the q3map2 directory and drop your bsp into the same folder and voila, you decompiled a map.

 

Light entities and texture alignment can be lost in the process though. Same goes for misc_model entities I think.

GPChannel, Wasa, Smoo and 1 other like this

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