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My Battlefront Kyle mod to Jedi Academy? Is this possible?


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@@GPChannel If you enjoy transform errors, yes

 

EDIT: Or models that had to be so harshly reduced in geometry that they can hardly maintain its texture alignments.

 

EDIT2: A decent result could be achieved by doing a manual retopology over the surface of that model and UV Unwrapping your new mesh. Then you could transfer all of the original model's textures over to the new mesh and once that's done finally composite the transferred textures into something that looks decent in JKA. Followed by bringing the new model ingame, of course.

 

Which is probably not going to be something that any of the guys around here that specialise in porting can do (as of now).

General Howard likes this
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