Jump to content

Kyle Katarn (MatMoura Design)

   (0 reviews)

4 Screenshots

About This File

"Kyle Katarn at your service. Welcome to a day in the life of a Jedi."

~ Kyle Katarn

----------------------------------------------------------------------

Jaden Korr was the first part of the MatMoura Models Pack, Rosh Penin was the second part of the MatMoura Models Pack, and Kyle Katarn is the third part of the MatMoura Models Pack as constructed by @Noodle

----------------------------------------------------------------------

If you are wondering where this stems from, this was based on a piece of artwork by MatMoura on DeviantArt, if you want to see more, there will be link to the artwork as seen in the picture that MatMoura created.

MatMoura-MasterKatarn.png.079614ccc3a473bee05b31ef10873721.png

OG Artwork can be found as usual here: https://www.deviantart.com/matmoura/art/Master-Katarn-808139013

How to Spawn:

npc spawn kyle_new
npc spawn kyle_new_boss

Bot: No.
NPC: Yes
LODs: Yes
Team Skins: No.
SP: No.


Installation:
----------------------------------------------------------------------

Extract the pk3 to your Jedi Academy directory's gamedata/base folder.

 

Special thanks and of course credits to: 
    - DarthDagrein (Kyle Katarn Remaster)
    - Disney (STAR WARS)
    - JKHub.org (Teaching me how to mod)
    - LucasArts (Jedi Knight as a whole)
    - MagSul (The NPC File of Kyle Katarn from A New Beginning SP Mod that was modded)
    - MatMoura (The design of Kyle Katarn)
    - Movie Duels Team (The modified hand textures of Kyle Katarn)
    - Noodle (The Model of Kyle Katarn)
    - SanadaSan (The retextured head of Kyle Katarn)

License:

As with the ported sabers mod, you are free to do whatever you want with this player model, but please acknowledge the original authors when doing so.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™

Smoo likes this

User Feedback

Recommended Comments

The character models turned out great. Jayden and Rosh looked very pretty. Compared to them, Kyle looks simpler, but also very fresh. Once I saw this art and also thought about creating such clothes. But implementing this from standard models was sometimes difficult, and sometimes impossible. I'm not a modder and I can't make such models. But then I finally figured out how to retexture it. For now, Rosh’s head has been updated, and I’m still thinking about his clothes) If I release his retexture, maybe someday I’ll be able to appear in the thank you lists 😃

Noodle and SSJDBlade like this
Link to comment
15 hours ago, DarthDagrein said:

The character models turned out great. Jayden and Rosh looked very pretty. Compared to them, Kyle looks simpler, but also very fresh. Once I saw this art and also thought about creating such clothes. But implementing this from standard models was sometimes difficult, and sometimes impossible. I'm not a modder and I can't make such models. But then I finally figured out how to retexture it. For now, Rosh’s head has been updated, and I’m still thinking about his clothes) If I release his retexture, maybe someday I’ll be able to appear in the thank you lists 😃

Why not show me what it looks like? I won't bite.

Link to comment
2 hours ago, SSJDBlade said:

Почему бы не показать мне, как это выглядит? Я не кусаюсь.

Even though I redrawn Rosh's head, in my opinion it still looks a little damp. I already know what and how to improve, but for now I’m busy with other things. Once I'm done with them, I'll show you the final version. Or I’ll even publish a finished retexture of the entire model. But I don’t want to show the earlier version

Link to comment
19 minutes ago, DarthDagrein said:

Even though I redrawn Rosh's head, in my opinion it still looks a little damp. I already know what and how to improve, but for now I’m busy with other things. Once I'm done with them, I'll show you the final version. Or I’ll even publish a finished retexture of the entire model. But I don’t want to show the earlier version

Sounds fair.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...