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Jedi Academy PBR Retexture 0.4

   (2 reviews)

16 Screenshots

About This File

PBR textures to use with compatible renderers (rend2 in particular). This package covers most of SP textures and some of MP. It also includes reflection probes for SP levels,

There are some known issues, especially with md3 normal maps, and please report in comments about any problems you see.

Installation

Extract two pk3 files to the "base" directory.

Note: base color textures override default diffuse textures. As a result, this package makes everything look flat with vanilla renderer. I recommend to install OpenJK with rend2 plus "Setup UI" (or use console commands) to enable reflections, parallax mapping and SSAO.

Usage

All modders are allowed to use these files in their project without additional permission, but if you fix bugs in my shaders or textures please share them with me to keep this package up to date.

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.


What's New in Version 0.4

Released

- fixed "tcGen environment" shaders and textures on Hoth and Vjun

- added some SP characters (Kyle, Luke, Rosh, Tavion, human_merc)


User Feedback

Recommended Comments

Mandalorian

Posted

Can't wait to try this! that's a ton of work what programs did you use?

 

anti2

Posted

On 4/29/2024 at 6:47 PM, Mandalorian said:

Can't wait to try this! that's a ton of work what programs did you use?

Cupscale (AI upscaling) + ArmorLab (basic pbr geenrator) + Photoshop (main tool) + online height-map-to-normal-map generator + sometimes Blender (to bake normal and height maps)

SomaZ likes this
KurdtLives

Posted

I haven't played this in like 10 years! I am having a little problem, the character textures seem to have 'shimmering' effect, sort of like in the screenshot from Byss but worse. I am running rend2, PBR, and the Character HD Textures Pack. Anyone know if i need to tweak a setting or something?

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