About This File
Buildtime : 45 days
Compiletime : ~30min
Brushes : 1956
Entities : 545
Bugs : I hope this time everything is ok, there is just one bug left which i cannot fix because it would destroy fps-rate
Botsupport : Yes
New textures : Yes
New effects : NO
Secret : No
New models : Yes
New music : Yes (general_grievous.mp3)
Facts about Dune Sea Tower
- Contestmap for Darth Arth Mapping Academy Map Contest 2006
- Updated version (all bugs are fixed)
put the .pk3 file into your 'JediKnight:JediAcademy/GameData/base' folder
Enjoy!
» Darth NormaN
I tested this map on a clear version of JKA (v1.0.1, WITHOUT bonus mappack). So if there are still some unexpected bugs then you have broken shaders or assets in your base folder. If you are sure that this is not the case contact me personally or in the forums i mentioned above. But i hope that won't be necessary ;P
The archive 'dune_sea_tower.pk3' includes the following files:
- map in .bsp AND .map format
- new textures
- new shaders
- arena file/levelshot/botroute
...and the folders that belong to them.
To map with my shaders enter "desert_station" into your shaderlist.txt!
YOU ARE NOT ALLOWED TO COPY ANY MATERIAL OUT OF THE .map, I SEND IT FOR LEARNING AIMS ONLY!!!
This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.