So back in the waning days of Jedi Outcast, there was a large group of skins that came out depicting many of our beloved movie characters, such as Yoda, Mace WIndu, Saesee Tiin - wait, why was this guy one of our favorites again? \(^.^)/ Among those wonderful (for the time) movie models and skins was one of our favorite characters of all the movies: Obi Wan Kenobi. But I'm not talking about Padawan Obi, I'm talkin' Old Ben! Who could forget running around maps as that crazy old hermit, taunting "this little one's not worth the effort" and having epic movie duels against Darth Vader, ending by disengaging your saber and going into spec when he hit you? xD
Alas, those models are horribly outdated and mostly lost to time. And in the years since, I haven't really seen any great attempts to bring us an older Tatooine exiled Obi Wan. While I can't provide you an exact Obi Wan from ANH, I have provided the next best thing: a reskin of Hapslash's remarkable ROTS Obi Wan, revamped to carry more of the facial characteristics and age of Alec Guinness. I've included, in addition to custom sounds from ANH (thanks to well as a reskin of the General Kenobi lightsaber, the polished metal areas made duller to reflect wear, as well as replacing the emitter matrix and stabilizing ring with black parts to appear as the lightsaber did in ANH. (And no, I don't know that much about lightsaber parts, thanks Wookieepedia!)
Some minor things to note. I could not get the NPC to wear his robe, trying to use the robed variant resulted in an invisible NPC. So while the bot wears the robe, the NPC does not. Otherwise the bot and NPC are effectively the same as the ones that come with Haps' ROTS Obi, I did not modify anything other than the names and skins used. Also, when I was attempting to convert the movie sounds to work, I ended up having to make them 16-bit wav files, since for whatever reason I could not get the mp3's to work (I assume the compression for LAME is too new and unrecognized by the game). Since it was easier to fix them using batch conversion, all the Haps' sounds that I kept were also converted in this process. It really didn't effect the filesize much, so hopefully no one minds.
That's about it. I had a lot of fun doing this little project. All the credits and such are in the readme. Hope everyone enjoys my first shot back into the modding community in over 8 years!
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