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Jedi Academy turned 20 this year! We celebrated in a ton of different ways: mod contest, server event, podcast, etc. Thank you to all who have been a part of this game for the last two decades. Check out the anniversary content!

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This community is dedicated to the games Star Wars: Jedi Outcast (2002) and Jedi Academy (2003). We host over 3,000 mods created by passionate fans around the world, and thousands of threads of people showcasing their works in progress and asking for assistance. From mods to art to troubleshooting help, we probably have it. If we don't, request or contribute!

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This game turned 20 years old this year, and it is still one of the greatest Star Wars games of all time. If you're new or returning from a long hiatus, here are the basics of getting started with Star Wars Jedi Knight Jedi Academy in 2023.

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Frankenstein or Kitbashing models in Blender 2.9x for Jedi Academy


Maui

Introduction:

Hey there, I'm Maui and I love to learn new skills. That's why I learned how to do frankenstein modelling with Blender using the Jedi Academy Plugin Suite. 

I started learning Python and created an addon called Skeleton Tool, this would be a must-have but it became outdated and full of errors. After 3 years I came back to the community and decided to pickup where I left everything. 

Requirements:

What you'll learn:

  • Frankenstein modelling
  • How to use "Skeleton Tool"
  • Proper naming convention

Download Everything

  1. Download everything mentioned above in the Requirements section.
  2. Place everything on desktop (relocate wherever you can easily find it when needed).

Prepare Directory

  1. Add models/players/
    1. Go to your JKA installation and navigate to gamedata/base.
    2. Add new directory -> name it models and open it.
    3. Add new directory -> name it players and open it.
  2. Add _humanoid
    1. Go to your base folder and open assets1.pk3 -> do not close this.
    2. Navigate through the following path -> models/players.
    3. Click and drag _humanoid into base/models/players.
  3. Add models
    1. Go back to assets1.pk3.
    2. Click and drag Desann and Rodian into models/players.

Prepare Blender

  1. Install required addons
    1. Open your file explorer (windows 10 shortcut: windows button + e).
    2. In the navigation bar -> %appdata%.
    3. Navigate to Blender Foundation\Blender\2.91\scripts\addons.
      1.  On my end it looks like C:\Users\Kenny\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons.
    4. Click and drag (or copy/paste whatever method you prefer) jediacademy and skeleton_root into script\addons.
  2. Enable required addons
    1. Open Blender.
    2. Go to Edit -> Preferences -> Addons.
    3. Search for skeleton
    4. Make sure the addon enabled by ticking the checkbox.
    5. Search for jedi and do the same for this addon as mentioned in step 4
    6. On the left bottom corner, press on the triple-striped icon and select Save Preferences.

Tutorial Series

 

 

Thank you

I hope you've learned something out of this tutorial, if you do please let me know in the comments below. If there's something unclear to you or isn't working as you hoped it would, don't hesitate to contact me by either using the comments section or send me a PM.

I prefer the comment section so other people can use your question (+ solution) aswell.

 

Thank you for reading and following along with this tutorial. I hope it went flawless for you, and again.. if it wasn't the case don't hesitate to call for help!

Tuutelis likes this

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This does not work anymore I cannot get the skeleton tools thing to work with blender 4.1 on windows 11.

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On 6/4/2024 at 5:02 AM, Matrix said:

This does not work anymore I cannot get the skeleton tools thing to work with blender 4.1 on windows 11.

It does work now, I've rewritten the addon and made some changes to it.

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