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Jedi Academy turned 20 this year! We celebrated in a ton of different ways: mod contest, server event, podcast, etc. Thank you to all who have been a part of this game for the last two decades. Check out the anniversary content!

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This community is dedicated to the games Star Wars: Jedi Outcast (2002) and Jedi Academy (2003). We host over 3,000 mods created by passionate fans around the world, and thousands of threads of people showcasing their works in progress and asking for assistance. From mods to art to troubleshooting help, we probably have it. If we don't, request or contribute!

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This game turned 20 years old this year, and it is still one of the greatest Star Wars games of all time. If you're new or returning from a long hiatus, here are the basics of getting started with Star Wars Jedi Knight Jedi Academy in 2023.

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Joining a flat surface to a Cylinder


Here is the end result we are aiming for:


It lets us connect the top of a cylinder to other flat brushes, allowing us to make a round hole in a floor or similar. It doesnt matter if you are using a cylinder, or an inverted cylinder, this should work for both.



First off, because radiant doesnt know how to cap a cylinder, we need to make a bevel.


Make a brush around the lower right corner of your cylinder:



Now, go into the "Curve" menu, and select bevel:



now cap it like so:





Delete the bevel and the top part of the endcap:




now move the bottom part up to the top and copy/paste/rotate it around:




Add brushes if you need it to be wider:



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