Hydroball is a game in which two teams try to get a ball into each others goal. First to 10 goals wins. Both teams start near their goal, with the ball starting in the centre. Whenever someone scores the ball is immediately put in the centre with no break.
To install it, download this http://jediknight3.f...com/file/;69338 (sorry for the jk2files link, we don't have it here yet) and extract it to your gamedata folder. That should give you a hydroball folder containing a hydroball.pk3 and a few text files.
Your Moves and Controls
- Swim around just like in base JKA, aiming with the mouse and using W,A,S,D and your crouch/jump keys to move. The more force you have the faster you go. If you have the ball, your force will go down as you move.
- Punch with mouse 1 when you don't have the ball. This will slow you down, and your force won't regenerate while you are punching. Punching another player will lower their force and sometimes make them drop the ball.
- Diving tackle with mouse 2. This uses 50 force, so you wont be much use for a while after doing it. You will fly forwards when you release mouse 2, and can smash into other players. This will knock them over for a moment, and usually makes them drop the ball if they have it.
- Throw the ball with mouse 1. Hold this down a long time to charge up a big throw.
- You can also use force push and pull to move players and the ball. Doing so will quickly drain away all your force leaving you useless for some time however.
Good Tactics
Some people like to assign set player positions, others like to switch around as the game goes on, either method works well, so I wont list positions and how to play each role, I will give you a general overview of what you need to do as a team to win a game of Hydroball.
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Hold The Centre At All Costs
Whenever either team scores, the ball immediately returns to the centre. If you go on the offensive, bringing your entire team to the enemy goal, the moment you score the enemy may already have someone waiting at the centre, and can often immediately score, sometimes several times in a row. For this reason, you should always keep at least one player in the centre to get the ball, or stop the enemy from getting it.
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Getting The Ball
When the enemy has the ball, the nearest player with enough force to catch him should chase him and use a tackle to make him drop the ball. Now, ideally, a second player on your team with more force should get the ball and get it out of there. If no one else is to hand get the ball, and get rid of it as soon as you can. You wont have enough force to do much with it yourself, and the player you just tackled will no doubt try to tackle you back, so throw it to the nearest team-mate.
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Scoring With The Ball
Now that you have the ball, you will loose force as you move, making you slow down quite quickly. If you try and swim too far with the ball, other faster players will tackle you easily. As soon as you get the ball:
-If you are near enough, and no enemy is near enough to tackle you while you charge up, take a shot at goal.
-If you are too far away, pass to the player nearest the goal who isn't surrounded by enemies.
-If you are about to get tackled, pass to the nearest other player, even if he is behind you. If you pass backward, your team-mate can probably pass forward again before anyone can reach him, so this is far better than getting tackled.
-If you are the closest player to the enemy goal, and don't have time to score, try to pass to an ally behind you, if that isn't an option, throw the ball forward as far as you can, and hope an ally gets to it first.
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Getting Into Position
After throwing the ball or getting tackled, you are probably low on force and wont be much use for a moment. While your force increases, get into a useful position:
-If no one is guarding centre, go straight there, this way, regardless who scores, you can get an easy goal, or prevent your enemy getting one.
-If your allies are going for goal ahead of you, get in position to get the ball back if your team drops it.
-If your allies have the ball and are behind you, get in a good place to receive the ball and score.
-If the enemy has the ball and you are near your goal, position yourself to tackle anyone they might pass to, or to tackle them if they come your way.
-If the enemy has the ball and you are near their goal, you probably wont be of much use getting it back, so position yourself to receive the ball and score if your team gets it.
Obviously, be intelligent, and spread your team out throughout the arena. If you just all get into a massive scrum around the ball, you wont achieve anything.
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Defending Your Goal
For the most part, if someone takes a good shot at your goal, you cant really stop them, as the ball goes too fast. Your only real chance is to use force push on the ball as it approaches you. Usually, you are far better off going after the man with the ball than trying to block the ball as he throws it. As such, if you want to assign a goal keeper, you are usually better off having a defender, who stays back keeping his force high, and can quickly take out anyone who is about to score.
Hope this helps you all.
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