RebornKyle
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Files posted by RebornKyle
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Jedi Academy Outcast Enhanced: Unofficial Patch
By RebornKyle in Single Player
Hello and welcome to something that's taken me over a year to complete.
Welcome to Jedi Academy: Outcast: Unofficial Patch.
What's in this mod/patch?:
Extensive bug fixes, improvements, and features for the original Jedi Academy - Outcast mod (as well as some bugs that I found in OpenJK and JAEnhanced that are fixed here). Also contains full menu support for inventory items found in the original Jedi Outcast game. It's fair to say that there are now only a handful of bugs left that I couldn't solve. This mod runs on the base provided for JAEnhanced, so all features from that mod are included in this.
For a full list of bugs fixed, check the changelists found within. But here are some major ones:
All cutscenes fixed Galak_Mech fixed Missing sounds for Mark1, Minemonster restored Restored Bryar Pistol as the secondary used in Outcast's campaign Restored zero gravity event in doom_shields (thanks Linken) Fixed yavin_swamp map weather, textures, environment NPC alt-fire restored Lady Luck's turret and doom_detention's turret fixed ns_hideout turrets move on rails again (1.2.0) Prisoners wear correct outfit in artus_detention and artus_topside All inventory items restored, with bind-able configurations in the menu (1.1.0) Various bugged NPC scripts, behaviors, and more fixed Bugged lightsaber that occurs in yavin_canyon fixed. Restored Jedi Outcast's demo level weather In addition, some additional features have been added. These include:
imperials, impworkers, stormpilots use their original pistol from Jedi Outcast Boss battle music, and additional NPCs, for ns_starpad's showdown with Reelo. cairn_dock1 contains some additional NPCs to enforce a stealth run. Allied NPCs no longer injure each other (SWGL feature) Fast stance bug that afflicts JAEnhanced fixed (SWGL feature) Some modifications made to Jedi Academy campaign (optional) Support for Infinity Blade's Mercenary Kyle model in Jedi Academy (optional) Other optional features, like different models, behaviors, etc. To install, the following are required and to be installed in the listed order:
Jedi Academy Jedi Academy Enhanced Jedi Outcast files (MUST BE ACQUIRED BY PURCHASING OUTCAST, I WILL NOT PROVIDE THESE) Jedi Academy - Outcast (original mod) All files in this mod download It is highly recommended you do a CLEAN install of these mods. That means no additional mods present in your game folders at time of install. Once that is done, and you are sure the game runs fine, then you can start adding back in mods, to see if they are compatible.
This mod runs the same way as Jedi Academy Enhanced: you must start Jedi Academy by clicking on the ja_enhanced.x86.exe that comes with this mod. Create a shortcut for it so you don't have to look in Gamedata every time to run it.
Check the readme for each mod for any help you may require. This mod's essential readme is in the main folder.
If there is anything you think is not right and not covered by the list of known bugs, please reach out to me in DM on here and I will patch it when able.
172 downloads
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Green t2_wedge (Kril'Dor) Sky
By RebornKyle in Cosmetic Mods
A small texture mod designed to make the levels of t2_wedge and ffa_bonus1 have a green sky and skybox, similar to how it looks from orbit in the movie in-game. I was never satisfied with how it looks like Bespin 2.0 in the level, personally I think that's boring. Like why show a green planet if it's not going to actually be green? Anyway... With this the level is much more unique looking. Plus, the drifting fog in the story level is now much more visible.
All it is, is a re-colorization with new palette of the existing skybox textures. So there should be no clipping or blending issues.
Comes with appropriate levelshots as seen in the screenshots, so you'll never have to think about Bespin again, only green 🙂
11 downloads