Files posted by JC Denton of UNATCO
This mod comes with 3 cap variants that are supposed to look more violent than the default caps. Comes with three variants. V1 just my original cap with a new glow effect. V2 is supposed to look more like a real cauterized severed limb. V3 doesn't have the redish look of the lower layer (the flesh if you will), and instead has a dark, blackish sort of lower layer. It's intended for people who aren't a fan of the more violent look of V2. V1 is intended for those who like my original mod, and V2 is intended for those who really want that brutal look to the severed limbs.
Simply extract which PK3 you desire into Jedi Academy's base folder, located in the GameData directory.
This mod is supposed to make lightsabers sound more impactful, and that's about it. I'm fairly certain it also works for JK2.
DSOAL EAX IS HIGHLY RECOMMENDED FOR THIS MOD
Guide on getting EAX working
Simply extract into Jedi Academy's base folder
IF YOU LIKED THE MOD, PLEASE LEAVE A REVIEW! FEEDBACK IN THE COMMENT SECTION WOULD ASLO HELP
Specials thanks to Dusty for the "Expanded Weapons.dat mod". Link here
NOTE: You need OpenJK to play with this mod.
Most of all weapons have their damage doubled. Exclusions listed later. Centered weapons (bowcaster is a bit off-center, can't fix that) Annoying Hazard Troopers Worse Boba Fett fight Literal pain and suffering if you're playing on Jedi Master Installation
Simply extract the file contents into Jedi Academy's base folder found in GameData
WP_SABER (Lightsaber) WP_MELEE (Fists) WP_TUSKEN_STAFF (Tusken Staff) WP_TUSKEN_RIFLE (Tusken Rifle) WP_SCEPTER (The Scepter used by Tavion) WP_NOGHRI_STICK (The poison stick/rifle used by the Noghri)
This mod is support to make the lightsaber caps a bit more violent/realistic.
Simply extract archive into JA's base folder. Also works with JK2