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So apparently KotoR always had support for bump mapping, but it just wasn't used. Who knew?
Onysfx
I forget what bump mapping is...is it basically making a texture or shader look 3 dimensional?
Oobah
Think of it like, a shader using photoshop textures over the main texture. It adds more depth in terms of looks. Bricks jut out, some wear/wall damage, etc instead of just a flat texture. Optical illusion for graphical detail, sorta.
Angel Soul
What's bump mapping?