Jump to content

Syko

Members
  • Posts

    403
  • Joined

  • Last visited

Everything posted by Syko

  1. I'm getting some likes, so I assume people think this is a good idea. The only reason I post here is because I want to make sure this isn't something that's going to get a lot of negative/it's unnecessary reaction before I put in a hosting request to the JKHub admins. EDIT: Hosting request sent.
  2. http://www.youtube.com/watch?v=YlUKcNNmywk]http://www.youtube.com/watch?v=YlUKcNNmywk
  3. It depends on how you are going to install it. I've never tried to install another operating system while in another. I always reboot and format the partition first. It generally means less complications. If you tried to install Windows 7 within Windows 8 I have no idea what would happen. One thing I do know is that if you want to do dual-boot, you always have to install older OSes first, because Windows 7 will overwrite the Windows 8 files. I don't know why in the world you'd want to dual boot Windows 7 and Windows 8 though. You're best bet is probably to boot from your Windows 7 CD and format your main partition, and then install Windows 7 on that. Obviously, make sure you don't format any system or recovery partitions, and make sure to back up all of your data beforehand, because formatting the main partition will erase everything on it.
  4. OK, this is what it says in the debug output screen: 'engine.x86.exe' (Win32): Loaded 'C:\Windows\SysWOW64\psapi.dll'. Cannot find or open the PDB file.The program '[1592] engine.x86.exe' has exited with code 0 (0x0).
  5. I ran jampgame with the debugger, and it says unable to start program and then it gives me the path to jampgamex86.dll.
  6. I know, I fixed it via the cfg file. I set the r_custom height/width correctly and put r_mode -1, and it's at the correct resolution now. I'm just wondering if there's something you could do to OpenJK so you don't have to open a CFG every time.
  7. OK, I managed to compile MP code in VS2012 with no errors. But yet another problem. When I start engine.x86.exe it crashes on startup anyway.
  8. I just tried it. It isn't that bad, but the resolution is lower when it is supposed to be higher. I set the game on 1600 x 1200 and in actuality it is set on 640 x 480.
  9. I don't know if anyone else has this issue, but the maximum resolution I can run Jedi Outcast (or Academy for that matter) is always 1024 x 768. When I set it any higher than that it looks horrible - well below that resolution. Is this something that could be fixed with OpenJK?
  10. I still have one more issue with compiling it. After installing Visual Studio 2010 SP 1, all jasp.exe code compiled successfully. However when I compiled codemp, 3 builds succeeded, 3 failed. The engine.x86.exe also crashes when I run it. It's probably because of those 3 failed builds.
  11. Oh, good to know. EDIT: Also, by the way, Installing VS2010 SP1 has fixed the problem. Everything compiled successfully.
  12. Installing it now... Why doesn't the Jedi Outcast code compile? I'm interested in compiling that because of the removal of the CD check. It's such a pain for me to have to go and find my JO disk everytime I've wanted to play, and any No-CDs I've tried never work.
  13. Any more progress @@spior? If you're busy then that's fine.
  14. OK, i seem to have gotten around the error. Since I remember reading that the source compiles on VS2012, I installed it and compiled OpenJK.sln and everything succeeded. I believe that is the MP code though. I tried compiling JediAcademy.sln (the single player code i believe) in VS2012 as well and it didn't work either. Same COFF error. At this point only OpenJK.sln seems to work.
  15. I'm still getting some errors. I opened JediAcademy.sln and Right Clicked -> Build Solution on Solution 'JediAcademy' and it says 3 builds failed. 2>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt========== Build: 0 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
  16. Yes, noob here. I just would like to know how to compile the latest version of OpenJK. I downloaded the source files and opened the main project file but I tried compiling it in Visual Studio 2010 and it gave me some errors and nothing happened...
  17. You should ask Darth Linux for permission to upload it to ModDB. It's a lot more reliable than Mega.
  18. Two more bugs to fix in the latest revision of the bot: -JK2 version crashes while getting file list (it crashes on "Getting file list...3352/3357") -JKA bat doesn't work on its own. The command parameters that you run the program with are apparently case sensitive. Eezstreet wrote jk3files "jka" when it should be "JKA" I wonder what the 666th file is...
  19. The program just crashed again. It was on file 0458/6133 the file was Maps/Duel/reactor_room_2.zip Still needs some kinks worked out of it I guess.
  20. 1.02 GB downloaded now! It's working like a charm. I updated the first post of this thread with a link to the JK3 files backup downloader. Could this thread/the first post of this thread be stickied somehow so that it could be easily accessed for anyone looking for a JK3files backup? Also, spior, when you're finished with the program you should consider uploading it to JKhub as a file.
  21. I think it's here: https://bitbucket.org/spior/jk3files/src/ I don't know if that's the latest source though, with the hanging fix.
  22. Great job! It's fixed now! No more waiting around. I think all of the bugs are fixed now. Could you make another revision that works with JK2 mods?
  23. It says 5/6. EDIT: A day and a half now and it's still running strong. 83 files have been downloaded. I highly doubt it, but could it have something to do with the fact that I have it running on my E:\ Auxillary hard drive rather than my main C:\ one? Would anyone else mind testing the program to see if you have to wait too?
  24. I'll send you a 50 GB account too if you want. I found a deal at the freebie section of the Fatwallet forums that allowed you to get a free 50 GB box account for a limited time. I really recommend following those forums by the way, I gotten tons of free stuff from the free deals people post there. So far I've seen posts on freebies for (off the top of my head) -Lots of high quality iTunes Apps (Plants vs. Zombies, Infinity Blade, Angry Birds, NFS: Most Wanted, Walking Dead, etc.) -The 50 GB Box account -Several free GMG games. -A few free $5 Amazon MP3 codes -Free Songs -Occasional freebie gift cards and lots more stuff. http://www.fatwallet.com/forums/free-stuff/
×
×
  • Create New...