Hello, is there any code for MP SFX Sabers? I know OJP has them, but it predates openjk. So my question is, has someone added SFX Sabers into MP through openjk?
Ladies and gentlemen I present you with SFX Sabers. Source Code https://github.com/The-New-Order/OpenJK/tree/SFX-Sabers Important you need to download this in order for the source code to work. http://mrwonko.de/jk3files/Jedi%20Academy/Mods/Weapons/61255/ Type into console
cg_SFXSabers 1If you don't know how to build code on a Mac, I have a tutorial on it. https://jkhub.org/tutorials/article/218-how-to-build-code-on-a-mac/ Enjoy
Hello, everyone! I've been super busy with school as the semester is almost over, so I haven't made any progress on the mod. After school wraps up, I will continue working on the mod. Thank you for all of the support!
The awkward moment when you realized you just deleted your main version of you mod and you also realize it had 15 brand new dialogue sounds. (These 15 are primarily are Rosh and Kyle from Yavin 4.) This is going to set me back a couple of weeks.
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You guys might have noticed, but Darth Bandon's dialogue is a combination of five different people. Thats because Darth Bandon only has six dialogue sound files in the entire Kotor game. So I had to use other dark jedi's dialogue to fill in the gaps.