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Seven

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Everything posted by Seven

  1. I can do it.
  2. I don't think the weighing is the problem, its the high number of vertices and the graphical abilities of the game
  3. It looks nice, but the head is way too big.
  4. I tried converting the sound but it still isn't going off. I suppose I can try with a Jaden sound but I don't think thats the issue.
  5. I put Scerendo's Rey head on the mb2 Kylo Ren body to try and make something of a dark Rey https://www.mediafire.com/?if22w4pfju5n7ef
  6. It won't be for a little while though
  7. Do you have a WIP page @@kalamaray? You really should show off all your blade options.
  8. Lego batman 3 is the perfect example of too complex. I mean it didn't even feel like I was doing anything. The world just fell into place in this mess of bricks and random dialogue. I was really glad they didn't do that to Lego TFA. I played the originals like ten years ago and am super exited for this new game. I kind of wished they could've avoided the speaking though, because the grunts and shrugs kind of added to the fun of it for me. Having straight from the movie dialogue was especially tedious. I really liked how they strayed from the main plot a bit, like in the first level with rey or breaking poe free. But I really love the free roam. In the old games I would just get luke and vader as my characters and run around the cantina fighting people for no reason. Now theres a whole galaxy of stuff to do, even if a lot of it is just generic races and errands. This really is the only good Star Wars game thats came out since Disney, cause battlefront was a total bust. Hopefully some of the new content coming is good. Having Amy Hennig on the Visceral team gives me hope, because Uncharted 4 was really good (like the rest of the series).
  9. They look great. Suggestion, is there a way to increase the amount of light the sabers emit? In the movie they light up a good section of the forest, and turn the characters faces blue or red or whatever.
  10. The "over-exaggeration" was from when you said you wanted "all the JK3 models on JKHub". I don't want to start a fight here, but it really isn't cool to falsely accuse people.
  11. Does anyone have the voice files from the game Star Wars The Clone Wars Republic Heroes?
  12. @@eezstreet done
  13. It is there. Should I just pm you the files?
  14. I'm running in SP and the file is in models/players/hs_kenobi_rots
  15. Still nothing
  16. @@eezstreet I don't know what I'm doing wrong, but this still isn't working. Here's what I have in the animsound.cfg now in the uppersounds area (with the other stuff) BOTH_MINDTRICK1 3 sound/chars/obi-wan/misc/trick.wav 0 0 90
  17. I think what you want is a pack of the best models for the characters you want. You don't need more than 5 anakins, because there is one that is significantly better than the others. It would be more reasonable to make something of a movie battles 2 like pack for sp.
  18. Or you could have optional numbers or no numbers?
  19. I really like the new background, but perhaps some of the text should be darkened, because it makes it really hard to read.
  20. I added it but its just not working. This is my animsounds.cfg
  21. So I could do, sound/chars/cultist/misc/trick1.wav?
  22. It's not perfect, but heres an example of what Poe's could looks like
  23. I don't know if this is possible or not, but it'd be cool if the color of the grey part could change for specific playermodels. For example, Poe = Orange and Black, Rey = Tan, Vader = Black and Grey etc.
  24. Old Carrie Fishers Voice freaks me out. But yeah Han's fun to hear.
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