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Posts posted by Maksman
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Could someone give an example of which files one would need to edit to make him killable?
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I assume you mean this one https://jkhub.org/files/file/2649-rebel-vanguard-battlefront-ii/
As far as the hud it's what I use for ForceMod, so it's set-up for that mod not sure it would work for base but if you want it I'll send it.
Um no I meant tbe black and blue outfit like the games original rebel trooper but since it doesn't seem you made him yet could you? http://battlefront.wikia.com/wiki/Rebel_Marine?file=Rebel_Marine.PNG
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Um sorry Jeff if these questions were already asked, but is there a link to that battlefront 2 rebel tantiv 4 trooper? The second one is is that hud also avaible?
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IM SO HAPPY!!!! but wait does this mean in the future jka models in jk2?
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I loved Outcast more than academy cant wait.
Getting JA's NPC AI on par with JK2's?
in General Modding Discussions
Posted
In JA MP I think they use JK2 ai at least for the Jedi/Sith npcs that's what I miss about JK2 Reborn Jumping around corners chasing you from long distances on non naved maps aka all MP maps and they also jump after being push away while jumping. It was awsome.