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T.Zealot

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Everything posted by T.Zealot

  1. If I port the HL1 Scientist to JKA, will there be any issues regarding releasing it here?

    1. Show previous comments  7 more
    2. Ramikad

      Ramikad

      Why would they? It's already stated that ports are not allowed on JKHub, not that they're not allowed as personal exchange between friends or interested people. And if that doesn't make any sense, it's because I'm completely drunk.

    3. eezstreet

      eezstreet

      We don't care if you share ports between friends. We just can't host full-fledged ports on our site (semi-ported content is okay)

    4. Jango40

      Jango40

      Anyways, gibe pls

  2. check your player.npc file if you have a modified one, I recall playing some old mod that attempted to edit the player's stats and it caused the stormtrooper model to appear in cutscenes
  3. the american sniper murders 8 people with one bullet 2000miles away from a beach chair in hawaii, winks at the camera and says "Its A Livin"

    1. Show previous comments  4 more
    2. IrocJeff

      IrocJeff

      If you want a good war movie check out Mister Roberts. Its an oldie, but its really good.. and funny.

    3. Archangel35757

      Archangel35757

      I've not seen the movie yet... But murder is the wrong word to use. In a time of war a soldier kills enemy combatants. Blame the culture that uses children and civilians to carry shells or hides behind them...

    4. Ping

      Ping

      Must... resist...

  4. big bird was obvously just a guy in a suit but the other ones were too small to contain men so what the hell????

    1. Circa

      Circa

      But perfect for men's body parts.

    2. Dusty
  5. I chopped a stormtrooper's head off with an umbrella. This mod kicks ass!
  6. There is no football position known as "Sniper". I've been tricked by this load of crap

    1. Merek

      Merek

      Who tricked you? Was it Onysfx? Dammit I knew he was trouble...

    2. T.Zealot

      T.Zealot

      Naw man it's this video.

      Ever since I saw it I thought the sniper was a part of the game

    3. Angel Soul
  7. the usd dollar will explode into complete dust next year . pelase strongly consider growing an apple garden

    1. Show previous comments  8 more
    2. Merek

      Merek

      China please stay in your own country, I don't want you. As for the "dollar is going to explode into dust next year and grow an apple tree" garbage just for the record the dollar actually is worth .000000000000000000000000000000000000000000001% of a cent.

    3. Wasa

      Wasa

      Chinese people are invading every country not just USA, lol.

    4. Ping

      Ping

      I for one welcome our sinic overlords. 我真喜欢

  8. Merry Christmas, Happy Hanukkah, Happy Kwanzaa, Happy Festivus, and all the others I might have missed

  9. Wow this is fantastic!
  10. Groovy
  11. When I use that, the game crashes when the stcommander is spawned. Am I missing something?
  12. Strangely I was able to do this in wp_saber.cpp. I added this to it and it partially works. if (dropper->client->NPC_class == CLASS_STORMTROOPER && oldWeap == WP_REPEATER) //111111 (1s are here so I can jump to this later) { replaceWeap = WP_BLASTER_PISTOL; } But for some odd reason the pistol's model doesn't load and the stcommander shoots the lasers out of his head. Is there a way to load the pistol model when the repeater is pulled?
  13. Was JK3's AI morale system cut due to time constraints?

    1. Show previous comments  3 more
    2. z3filus

      z3filus

      but on the subject, the AI is very stupid and the game is very old. I know the developers rushed with the maps and textures, so why not hastily create the AI aswel.

    3. T.Zealot

      T.Zealot

      Ah, well either way there's a morale system that's commented out in the source code, and uncommenting it doesn't seem to make a difference.

    4. z3filus

      z3filus

      So what Tunk350? There's a website called jk3files.com but the game is not oficially named Jedi Knight III: Jedi Academy.

  14. The wait for Hotline Miami 2 is killing me

  15. I'm afraid not. I apologize for the confusion.
  16. I've been trying to make it so that if the repeater trooper loses his repeater he'll switch to the generic pistol, with no success so far. I added this to NPC_Spawn.cpp yet when I use force pull/grip on him he's still unarmed and surrendering. This is driving me nuts! Can someone tell me what I'm doing wrong here? if (Q_stricmp("stcommander", NPC_type) == 0) { return (1 << WP_REPEATER); if (NPC->client->ps.weapon == WP_NONE) { return (1 << WP_BLASTER_PISTOL); //Stormtrooper Commander should whip out his sidearm after weapon is pulled... } }
  17. JK2's Cast lists somebody as "Civilian Male," but I don't recall there being any civilians in the game other than the Prisoners. Do the dialogue files you have contain anything related to the Civilian?
  18. 171 downloads

    This isn't really anything special, my friend asked me to replace the pre-placed stormtroopers in JK2 with the random gangsters seen in Nar Shaddaa and Bespin without actually replacing the stormtrooper NPC. NPC_Stormtrooper will now randomly choose between the Weequays, Rodians, Trandoshans, Grans, etc. Also, I gave the granboxer the DEMP2 since the regular grans double as boxers. The Imperial Officers and Stormtrooper Officers are unaltered. Enjoy! Or don't! Before you get this, back up your jk2sp.exe and jk2gamex86.dll! I cannot stress this enough. THIS REQUIRES JK2 PATCH 1.04. IF YOU DO NOT HAVE IT THE GAME WILL CRASH
  19. What happened to that NCR Ranger player model that was on here?

    1. Circa

      Circa

      Removed due to ported material. Our rules have changed since then, but the author refuses to upload it again. Contact Sentra if you want it.

  20. Alright, I downloaded the JK2 source code that eezstreet fixed up and I've been trying to add a custom weapon. I have it set up in ext_data, gave the weapon its own WP_ entry, etc. But I have no idea how to add the weapon_ entity itself, and I am completely stumped since when I search for a weapon in the solution explorer I.E. weapon_blaster nothing shows up. If somebody can help me out then I'd really appreciate it, thank you in advance.
  21. Is there a console command that gives you the coordinates of your current location? I've started messing around with entmodding and currently I have no idea how to find out where I am in the level.
  22. Is there any chance that you'll upload the dialogue?
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