So I finally got around to playing Jedi Outcast recently, since I am playing the Jedi Knight series in order from Dark Forces II (finally got it working flawlessly through Wine on my Kubuntu install), through to JKA (the first game in the series that I actually played). The storyline in Outcast was pretty good all around, still not quite as good as Dark Forces II, but still better than JKA IMO. The first couple of levels were the most fun to play, the engine for the Jedi Knight games seems quite well rounded even without any lightsaber combat. Likewise, Nar Shadaa, Bespin, and the Cairn Facility were well done, although the Cairn Facility dragged on for too long IMO. Oddly enough, Desann was actually a complete pushover for me, only taking about a minute or so to finish off with force speed and remotes. The force speed seemed really overpowered in Outcast, since none of the NPCs speed up to match you like they did in JKA. One aspect of Outcast that was much better than Academy was the use of battery power with the night vision goggles & the binoculars. having to budget this while sneaking around in dark rooms made for a much more challenging gameplay experience. If this could ever be added to JKA, I would love to see it. One question about the game: If Kyle left his lightsaber with luke after the events of Mysteries of the Sith, why is the blade blue when he gets it back in Outcast? Yuns lightsaber that Kyle picked up in Dark Forces II was yellow IIRC.