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Boothand

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  • Gender
    Male
  • Location
    Norway
  • Interests
    Game development, Unity, music, improvisation.

    Asset creation (textures and sound especially), mapping, modeling.

    Sword fighting (HEMA), medieval ages, realism in games, manual fighting and control in games. Game mechanics.
  • Modding Interests
    Coder
    Modeler
    Mapper
    Texture Artist
    Jack of all Trades

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  1. Which subdivison level should I go with for a JKA npc/vehicle? https://dl.dropboxusercontent.com/s/ze9syltzs57i0ff/Screenshot 2014-07-03 21.21.40.png

    1. Boothand

      Boothand

      You might have to manually copy/paste that link.

    2. DT.

      DT.

      A blend between the both. There's some areas that could use more poly's and some that don't.

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