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Boothand

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  • Gender
    Male
  • Location
    Norway
  • Interests
    Game development, Unity, music, improvisation.

    Asset creation (textures and sound especially), mapping, modeling.

    Sword fighting (HEMA), medieval ages, realism in games, manual fighting and control in games. Game mechanics.
  • Modding Interests
    Coder
    Modeler
    Mapper
    Texture Artist
    Jack of all Trades

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  1. Anyone who's used the Dragon software? I can't get the console to open.

    1. Show previous comments  9 more
    2. katanamaru

      katanamaru

      I've seen new animations in JO anyway.

    3. Boothand

      Boothand

      Yeah I've seen new animations too. There's a tiny difference between the skeletons, including a tag weighted to the left hand bone (which I think might renamed, if I remember correctly). It just seems like the JA skeleton included in Dragon is the only one compatible with the software though, in the way the bones are parented to one another. The JO skeleton breaks at each limb, and glm files from base don't have a prepared bone hierarchy that can be used either.

       

      In the...

    4. Boothand

      Boothand

      In the meanwhile I'll look into whether I can use 3ds Max 2010/2011 to import animations from JK2.

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