as some of you know, I'm making a mod for ja like ja++ but for ui module, I need some help on lua, so to the point: I have a function menu:OnESC (I think everyone knows what it is for) when at its performing it should run another lua function ( menu1:OnESC( print('test') ), I wrote all the code, but game still crashes( Here is a code:
int UILua_Menu_OnESC( lua_State *L ) {
menuDef_t *menu = UILua_CheckMenu( L, 1 );
int id = menu->num;
uilua_menu_t *data = UILua_Menu_Get(L, id);
if ( lua_type( L, 2 ) != LUA_TFUNCTION) {
trap->Print("UILua: Failed to register OnESC function ");
return 1;
};
data->onESC = luaL_ref( L, LUA_REGISTRYINDEX );
return 1;
}
void UILua_Menu_OnESC_Call( menuDef_t *menu ) {
uilua_menu_t *data = UILua_Menu_Get(UILua.state, menu->num);
lua_rawgeti( UILua.state, LUA_REGISTRYINDEX, data->onESC );
UILua_Call( UILua.state, 0, 0 );
}OnESC_Call function executed when "A_ESCAPE" button is pressed Please help