In JK2, JK2MF allows everyplayer to know who has a modified client or not, that way you can guess he's using a CVAR unlocker, JKBOT(eVc), a bypass etc... I was asking if there's someway to do that in JKA, I know I won't be able to stop them from using mombots, esp hacks and scripts, but if they have to bypass the macroscan they'll need a modified client and that way I'd know.