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Circa

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  1. Circa's post in An error occurred | You are not allowed to use that image extension on this community. was marked as the answer   
    You need to use an image hosting service such as Imgur.com and then use the link it provides.
  2. Circa's post in Editing Lightsaber blade colours (Different variations) was marked as the answer   
    Yes. You need to use an image editing program to change the color of them.
     
    Though you might as well go look at the dozens of blade mods that were on JK3 files. Most of them claim to be movie-accurate. Go here and search for "blades" in the title box, and you'll see.
     
     
    I personally like these the best:
     
    https://jkhub.org/files/file/1839-episode-3-blades/
     But saber blades look slightly different depending on the film, which is why there are so many mods for it.
  3. Circa's post in JK:JA App Store Ver. Mod Help? was marked as the answer   
    The path to the base folder for the App Version is hidden somewhat deeply. You'll need to get to the user Library holder which is hidden by default.
     
    You can get to the Library folder by going to Finder, go up to the Go menu, hold down the Option key, and click Library.
     
    The base folder is in this directory:
     
    /Library/Containers/com.aspyr.jediacademy.appstore/Data/Library/Application Support/Jedi Academy/base I recommend making an alias/shortcut for it elsewhere so it's easier to find.
  4. Circa's post in Weird crash was marked as the answer   
    The textures were saved as Progressive, which makes JKA crash. Open them up in GIMP and save them again, when the JPEG window comes up, make sure Progressive is not selected. Instead just standard or optimised or whatever GIMP calls them.
  5. Circa's post in 'Go to first unread post' icon is broken was marked as the answer   
    @@Sentra they should be back, and with a pixel increase for those with HD and/or retina screens.
  6. Circa's post in Can't upload file! was marked as the answer   
    It needs to be a zip file. It tells you that if you click on "What type of files can I upload?" on the form.
  7. Circa's post in Any way to make the player WALK by default instead of running? was marked as the answer   
    Controls -> Other -> Always run: No
  8. Circa's post in Holster Lightsaber Mod? was marked as the answer   
    Thats why it's in the that mod. It's never been done for SP before, so it was one of my big goals for JK:E to have.
  9. Circa's post in Chat Icon issue was marked as the answer   
    Are you using TGA format? I recommend just using PNG format. Much easier to use. You can remove the black background and just save with transparency.
     
    Check out how I did this:
     
    https://jkhub.org/files/file/2194-high-quality-chat-icon/
  10. Circa's post in Model/Bot Scaling was marked as the answer   
    Are you asking for OpenJK or baseJKA?
     
    baseJKA - no
     
    And I'm assuming the same goes for OpenJK as well, though I'm not one to ask.
  11. Circa's post in Textarea white-space should be pre-wrap, not pre was marked as the answer   
    Sorry, I was on vacation all week. I could only check the site from my phone.
     
    I've messed around with it. Has anything I've done help now? @@mrwonko
  12. Circa's post in NPC Won't Spawn was marked as the answer   
    @@JAWSFreelao
     
    Oh. Your issue is probably that it's loaded before the assets, due to the file name coming alphabetically before them. Rename the pk3 to zAhsoka_Tano.pk3 and it should work fine.
  13. Circa's post in Sketchfab Embed was marked as the answer   
    I just enabled it. yeah, just copy the BBcode that Sketchfab gives you when you click "Embed".
  14. Circa's post in OpenJK.app was marked as the answer   
    .warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; }

    Moved to OpenJK Discussion.


     
     
     
    @@Doby Yeah, follow that tutorial. Gotta put the apps in same folder as your base. And make sure you get SDL2.
  15. Circa's post in Help with skin was marked as the answer   
    It's a check box when you go to save your JPEG in GIMP or Photoshop. Just uncheck it.
  16. Circa's post in Resizing a vehicle was marked as the answer   
    The model itself or the in-game vehicle? If the latter, it's just a matter of changing (or adding) the scale number to a lower one in the .veh file.
     
    I'm not sure how experienced you are with modding so I can continue if need be.
  17. Circa's post in Tab in PM message should highlight send button was marked as the answer   
    Totally forgot about this. Sorry about that. Should be fixed now.
  18. Circa's post in Change Kyles model? JKO2 was marked as the answer   
    I'm assuming you're on Windows? Download Pakscape. Then it's just a matter of treating it like a folder. This might be helpful, although it can be a little vague in parts.
  19. Circa's post in How To Make Water? was marked as the answer   
    Here is a very simple tutorial on how to make water. Is this how you did it? (Not a mapper here)
  20. Circa's post in Broken downloads was marked as the answer   
    Yep, once you report a file is broken, we get a notification about it. 
     
    @@minilogoguy18 it's now fixed. Sorry about that. 
     
  21. Circa's post in KotOR 2 wont start >_< was marked as the answer   
    I'm not sure what all you've tried but I can continue to post links to possible solutions.
     
    http://www.lucasforums.com/showthread.php?t=194296
     
    http://answers.microsoft.com/en-us/windows/forum/windows_7-gaming/cannot-play-star-wars-knights-of-the-old-republic/5037891a-40fb-4a43-8d71-fe5f4a4417b1
     
     
    When I tried getting Widescreen to work with my KOTOR 2, the same thing happened to me because I had to replace .dll with something else. But since you've tried reinstalling it completely, I'm not sure what to do about it.
     
    Hmm.
  22. Circa's post in file upload not working was marked as the answer   
    Interesting. I'm not sure what would cause that. The the upload option works for me, and others. Someone submitted a map earlier today as well. Have you tried a different browser? Cleared your cache? I know Caelum changed some backend things to the site today so it may have borked a few things. I'll see if I can replicate the issue, but clearing the cache may fix it.
     
    As far as external links, we reupload to our Dropbox anyway, even with attached files, but thanks for letting us know.
  23. Circa's post in The one bug where the second saber blade doesn't show up. was marked as the answer   
    That's why. That model has an issue with the hands that do that. You have to go into the .skin file and remove the * from the hand line that has the issue. Probably r_hand. 
    So it should look like:
     
    r_hand,off
  24. Circa's post in Picking up Dropped Sabers was marked as the answer   
    You could bind it to a key and press it every time you start a level.
     
    In the autoexec.cfg, try putting quotes around the line like "seta g_saberpickupabledroppedsabers 1"
  25. Circa's post in MD3 crashing game was marked as the answer   
    Well I tried a different md3 like you said and it worked fine. So it must be the one I want is messed up for some reason. Any ideas?
     
    EDIT: I found another MD3 of it from a different map. It worked perfectly! Thanks for the thoughts and help guys.
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