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Posts posted by hleV
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It looks weird to see textures used for screens and everything in a current gen game engine.
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I'll never turn to the Dark Side. You've failed, your highness.
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So uncivilized...
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The Ors woman thinks quite highly of you, did you know that? She must have whimpered your name on at least seventeen different occasions over the last few days.
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We did it!
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Well you look like an overgrown Kowakian Monkey Lizard, so...
What happens to one of you will affect the other.
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You may dispense with the pleasantries.
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Can't blame them for sitting on the other side than Rosh.
J/K (see what I did there), Rosh is great.
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Haters gonna hate.
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While I love live action cutscenes (and the very idea of full motion), I think you should go with a different approach and make scripted "ingame" (there's gotta be a better name for that) cutscenes.
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The speech bubble "pointer" doesn't have to touch the talker's mouth, just point to their general direction.
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(Dunno if I should've necro'd this thread or created a new one, so... I created a new one. Having read the rules, it doesn't seem like I should give a damn.)
In both JO & JA, the top and bottom of the cutscenes get cut when playing in widescreen (16:9 in my case). Isn't it possible to fix that by making it display the cutscenes in full height while increasing horizontal FOV? Or are cutscene-exclusive maps not suited for displaying moar than they should? I'd also like to put 1080p JO & JA cutscenes on YouTube, and right now it's kinda inappropriate when heads get cut in half.
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Back when I first installed JA (or JK2, can't remember), I had a similar problem. Reinstalling the game fixed it. (Then after a re-reinstall the problem reappeared, so a re-re-reinstall was required.) Didn't encounter this with the Steam version.
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Marka Ragnos will NOT be denied!