Polterninja34 Posted September 24, 2012 Posted September 24, 2012 So earlier this year the clan that I am in <{DJE}> created a youtube account, and we decided to make a DarkJediTV map that we can use for making stuff on our channel, and just messing around.. etc. So expect a map sort of like JediCouncilGCX, but not like a copy of the map. This is a map built from the ground up built to the standards of the members of DJE. So what I have so far, is just a hidden duel room, and an entry way to the duel room. So enough chatter, let's show off some pics! THE ENTRANCE - V - Pre-Alpha // THE ARENA - V - Alpha // Thank you guys for taking a quick glance at what I have been working on. This will be my second map to date. But I am not new to mapping. I just took a couple years to create my last map. It was a big challenge to tackle, and It was nearing completion, but I had to release the beta.bsp I had saved because my hard drive failed :/ But I am back, and better than before! Check out my old map if you would like http://jediknight3.filefront.com/file/Hangout;120266 Keep Posting feedback, and I will update with future pictures. Good day, gentleman! CaptainChar likes this
MUG Posted September 24, 2012 Posted September 24, 2012 Looks pretty cool sir. Check out my old map if you would like http://jediknight3.f.../Hangout;120266Make that a JKHub link and I will =P
Szico VII Posted September 24, 2012 Posted September 24, 2012 New water shader required Polterninja34 likes this
Polterninja34 Posted September 25, 2012 Author Posted September 25, 2012 Thanks guys, I actually am trying to create a more ''clear watered'' shader.. But it has been a while since I have worked with shaders. Hmm ill see what I can do with it tho guys! Also - @@MUG - http://jkhub.org/fil...313-djehangout/ -@@Szico VII - Is there a way to make a darker water shader, that reflects lighting? That would look sweet Caelum and MUG like this
Polterninja34 Posted September 26, 2012 Author Posted September 26, 2012 So in otherwords I can just take the up picture for the skybox, and put it into a water shader?
therfiles Posted September 27, 2012 Posted September 27, 2012 Woah...looks great! The water shader looks out of place, but I'm sure you know that. What are those up and down arrows for? Polterninja34 likes this
Polterninja34 Posted September 27, 2012 Author Posted September 27, 2012 Yes, as stated above, I will be working on making a dark reflective water shader. The up and down arrows are for the gravity lifts on the left, and on the right. One is up, the other. Down. You can see the gravity lifts on the left and the right, they are the glass tubes.
Polterninja34 Posted October 2, 2012 Author Posted October 2, 2012 Things to come: I am going to be working on creating that water shader sometime soon, aswell as I am currently working on the Cantina/Bar area of the map. It is going to have a bar section, aswell as a sitting room with a stage. Ill upload some pictures when I get time
Polterninja34 Posted October 2, 2012 Author Posted October 2, 2012 New shader, its a darker water texture, so its kind of hard to see in the picture.. but one things for sure, its more fitting for the atmosphere
Polterninja34 Posted October 3, 2012 Author Posted October 3, 2012 It looks way better ingame too I guess next on my list is the cantina!
CaptainChar Posted October 3, 2012 Posted October 3, 2012 I like where this is going Polterninja34 likes this
Polterninja34 Posted October 3, 2012 Author Posted October 3, 2012 I am going to be working 12 hour night shifts at work today and tomorrow, so it will be a couple days before I upload some teasers of the cantina. Keep checkin in for updates guys The support is definately helping!
Polterninja34 Posted October 11, 2012 Author Posted October 11, 2012 Early WIP pictures, some rooms/areas are subject to change by the beta: Hallway:http://tinypic.com/r/2vmj5ac/6Cantina:http://tinypic.com/r/2i92hyw/6Cantina2:http://tinypic.com/r/2hgdyeg/6Cantina3:http://tinypic.com/r/29wwt8w/6Tunnel:http://tinypic.com/r/4r87qs/6news set:http://tinypic.com/r/33fddhu/6news set2:http://tinypic.com/r/bf5atz/6sound booth:http://tinypic.com/r/5mmssy/6
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