Teancum Posted March 20, 2017 Posted March 20, 2017 In the original source release included were the code chunks for original Xbox. Most people know this. What non-coders might not know is that the single player code was actually configured for Xenon, which was a developer codename for the Xbox 360. I don't have access to the Xbox 360 SDK, so who knows whether it actually compiled, but the .vcproj (Visual C++ Project) files reference Xenon often. I was trying to figure out why I couldn't get the single player code to load in Visual Studio and found it by looking into the .vcproj with Notepad++. Relevant? Probably not, but I thought it might be neat for some people to know. I mean who knows why it happened really. The dreamers might think it was planned for 360 but cancelled, but my guess is that this was just an internal experiment. Maybe a member of the dev team was trying to get familiar with 360 development and decided to work with an existing codebase. Who knows. Smoo and LucyTheAlien like this
eezstreet Posted March 26, 2017 Posted March 26, 2017 Depends on what you found. It's not unlikely that some stuff got put into the Xbox stuff for Visual Studio by mistake.
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