TheWhitePhoenix Posted May 22, 2016 Share Posted May 22, 2016 This is mostly for weapon GLM files. I've been using Milkshape for sometime just to import lightsaber GLMs, switch some textures around for personal use, then export it back to the folders. But recently, my Milkshape hasn't been porting things correctly along sometimes just crashing altogether while exporting the GLM files. So do you guys have anything that you would recommend to me? Link to comment
mrwonko Posted May 22, 2016 Share Posted May 22, 2016 Generally I think Blender is a good modelling software, albeit with a somewhat steep learning curve since it's not very intuitive... But the GLM support is pretty mediocre, since the exporter requires you to manually adjust your mesh to conform to GLM limitations instead of doing that automatically. Link to comment
TheWhitePhoenix Posted May 22, 2016 Author Share Posted May 22, 2016 Generally I think Blender is a good modelling software, albeit with a somewhat steep learning curve since it's not very intuitive... But the GLM support is pretty mediocre, since the exporter requires you to manually adjust your mesh to conform to GLM limitations instead of doing that automatically.Well, right now I just want something better than Milkshape to modify sabers for personal use. And I'm willing to compensate if it means getting something better. How exactly do you have to adjust the mesh when you export it? Link to comment
mrwonko Posted May 22, 2016 Share Posted May 22, 2016 Mostly make sure all faces are triangulated, split the mesh at UV seams, and remove any disconnected vertices. For sabers you probably don't need to worry about multiple textures or animations, possibly not even LODs. TheWhitePhoenix likes this Link to comment
TheWhitePhoenix Posted May 22, 2016 Author Share Posted May 22, 2016 Mostly make sure all faces are triangulated, split the mesh at UV seams, and remove any disconnected vertices. For sabers you probably don't need to worry about multiple textures or animations, possibly not even LODs.Ah, good. So I should be alright. Where do I get it along with the GLM support for Blender? Link to comment
mrwonko Posted May 22, 2016 Share Posted May 22, 2016 I'm sure you'll figure it out. (Not trying to be rude, just setting a precedent. I'm not going to explain every step, the information is out there.) eezstreet likes this Link to comment
TheWhitePhoenix Posted May 22, 2016 Author Share Posted May 22, 2016 I'm sure you'll figure it out. (Not trying to be rude, just setting a precedent. I'm not going to explain every step, the information is out there.)It's cool, dude. I know it's a quick google search, but since you and others are better experts than I am, I had to ask. Link to comment
TheWhitePhoenix Posted May 22, 2016 Author Share Posted May 22, 2016 @@mrwonko I found your youtube and tutorials as well. Link to comment
minilogoguy18 Posted June 20, 2016 Share Posted June 20, 2016 If you want some free software that has good GLM support as well as tutorials you can use GMAX. A lot of basic modeling in 3DS Max tutorials should also work fine as it's almost the same program. https://www.youtube.com/watch?v=txwHpyfv1m4 It's based on a pretty out dated version of 3DS Max but for what you're doing it should be perfect. Link to comment
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