Rayce Posted March 9, 2016 Posted March 9, 2016 Pretty self-explanatory. Whenever I try to spawn a bot using the \addbot command like so: \addbot <bot name> <level> <team> <timer> <nickname> The bot spawned immediately joins the spectators and never participates in the match. I've tried it on ForceMod III classic and EoC IV. In the former bots still act normally when spawned using the menu.
Rayce Posted March 9, 2016 Author Posted March 9, 2016 Well, more specifically it's when I use a line like this: \addbot rebel 5 blue 5 "Mr. Bot" When I just type "\addbot rebel" without anything else it works. However I would like to be able to use the timers and nicknames which the menu do not provide, and to be able to spawn specific teams of bots using a .cfg file.
ensiform Posted March 9, 2016 Posted March 9, 2016 Maybe you've got the parameters mixed up for those mods. I don't recall off hand what the order is for basejka.
Rayce Posted March 13, 2016 Author Posted March 13, 2016 It seems the problem is with the timer, as this: \addbot rebel 5 blue 0 "<insert funny nickname here>" works.
Solution Rayce Posted March 17, 2016 Author Solution Posted March 17, 2016 Update: It turns out the timer only works in duel mode.
Clan FJA Posted June 7, 2016 Posted June 7, 2016 maybe it is due to the "bot_minplayers" var.For example, bot_minplayers = 2.If you are on the server with another bot, the server will remove any additional bot until it reachs 2 players/bots on the server again.You must increase bot_minplayers if you want the bot to not be forced into spectator.
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