Ruxith Posted December 29, 2015 Share Posted December 29, 2015 I recently downgraded from my 27" monitor (2560x1440) to my TV screen (1920x1080). Since changing over when I use modview the zoom/rotation guestures (left click/right click) are very irregular and make it almost impossible to position models how I want them. It's worth noting that the rest of the program works fine though, and Xycaleth's modview beta works fine, it's just with the original Modview program. Does anyone have any suggestions or know what would be causing this? I haven't had any issues with any other programs or anything computer-related since switching my display output so i'm confused with why this is occurring.Thanks in advance. Link to comment
Ruxith Posted December 30, 2015 Author Share Posted December 30, 2015 No one has any suggestions? Link to comment
eezstreet Posted December 31, 2015 Share Posted December 31, 2015 Maybe just use Xycaleth's version if it doesn't give you issue there? Link to comment
Ruxith Posted January 1, 2016 Author Share Posted January 1, 2016 Well as far as i'm aware, in Xycaleth's version you can't yet turn off transparency, which causes issues for skins which depend upon RGB customisation as certain textures will just be transparent rather than showing the RGB/Alpha area of the texture, Although I much prefer it to the old modview, for this function, and being able to bolt items to already bolted items (hand > hilt > modview saber object) I tend to mix between the two. But this problem has ocurred since changing display output, which seems odd to me when it hasn't effected any other program. Link to comment
eezstreet Posted January 3, 2016 Share Posted January 3, 2016 /pokes @@Xycalethfix it. Link to comment
Xycaleth Posted January 3, 2016 Share Posted January 3, 2016 I've made some changes to allow alpha to be enabled/disabled here: https://github.com/xycaleth/OpenJK/commit/1ab9f823e431bdba6cc475036c9684aa366c2425 I don't have my Windows PC setup at the moment, so I can't compile it (I'm working on my Mac atm), but if anybody wants to compile it then they can go ahead. Link to comment
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