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Model/Bot Scaling


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Posted

Hmm... does OpenJK support model scaling (i.e like modelscale.cfg in JA+) in a base game?

 

I know you can scale an NPC, but is there any way to scale a bot/player model in base JKA?

Posted

Not know for bot, for player SP, if you use "playermodel Ahsoka "and the ahsoka.npc is scaled with "scale 90" or any other value (100 is default) , also player is scaled.

that's is using consolle command with chetting.

but i suppose this can be setted also by editing the menu when you load the character and the first map about character compilation.

in this case, if is a playermodel setting on UI files, should memorize the setting for all games, include saves. the problem is set the ingamecharacterselect menu for setting this "playermodel \ scaling" change only if you select ahsoka as playable race.

Cerez likes this
Posted

Thanks. I didn't know that "playermodel" loaded the NPC in SP. That's quite interesting.

 

What about bots, guys? Is there any way to scale bots in base JKA MP?

Posted
  On 7/31/2015 at 11:46 PM, Cerez said:

Thanks. I didn't know that "playermodel" loaded the NPC in SP. That's quite interesting.

 

What about bots, guys? Is there any way to scale bots in base JKA MP?

the comand to set into UI menu is:

playermodel "namenpc"

if you put playermodel ahsoka, you load ahsoka.npc, playermodel alora, alora.npc, etc. XD

but about scale attribution... i fear the unique mode is an intro script of the level when you set

affect player

SET_SCALE, value.

with icarus. :(

 

example by my mod:

 

 

  Reveal hidden contents

 

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