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Damn you, Star Wars trailer..


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Posted

@ -- there are open source flight dynamics engines intended for games that are available on sourceforge-- one of these could be used to improve the JK Flight dynamics.

Posted

that would be sweet, because the ships now act just silly

Here's just one example of a flight dynamics model engine:

 

http://sourceforge.net/projects/jsbsim/?source=directory

 

Could also export a Matlab 6-DOF flight dynamics model as standalone C code... this would give us full control over the flight dynamics input & output signals that would be needed to tie into the OpenJK code-- could probably just append the necessary 6-DOF flight dynamics/control matrices in the vehicle file.

Posted

Just got home from vacation a few hours ago-- Hawaii was a blast!  So I just finished installing X-Wing Alliance on my Windows XP x64 workstation following the MODdb guidance... next step is to install the actual model upgrades and tools...

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