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Placeholder animations


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Posted

Is there an easy way to set all animations to some random placeholder? I'm working on something where I don't need any animations (and I can't keep the original animations cause it's gonna be a standalone) but at the same time I can't just delete them cause the game wouldn't like that.

Posted

I see.

 

Couldn't you edit the _humanoid GLA and just remove the animation control points from it?

 

Depending on your needs, you could also just make the playermodel invisible by editing the model's shader(s). Then you wouldn't need to worry about its animations.

Posted

I don't know if the animations have to be actually there in order to make the game not crash, I'll do some testing. Thanks!

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