afi Posted July 23, 2014 Share Posted July 23, 2014 Is there an easy way to set all animations to some random placeholder? I'm working on something where I don't need any animations (and I can't keep the original animations cause it's gonna be a standalone) but at the same time I can't just delete them cause the game wouldn't like that. Link to comment
Cerez Posted July 24, 2014 Share Posted July 24, 2014 I'm trying to understand this... So, you don't need any of the game's animations for your mod/work? Link to comment
Circa Posted July 24, 2014 Share Posted July 24, 2014 He's making a standalone game, if I remember correctly. Link to comment
Cerez Posted July 24, 2014 Share Posted July 24, 2014 I see. Couldn't you edit the _humanoid GLA and just remove the animation control points from it? Depending on your needs, you could also just make the playermodel invisible by editing the model's shader(s). Then you wouldn't need to worry about its animations. Link to comment
afi Posted July 25, 2014 Author Share Posted July 25, 2014 I don't know if the animations have to be actually there in order to make the game not crash, I'll do some testing. Thanks! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now