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Texture tilation when running and testing a custom map.


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So I've been working on some custom maps, yet any time I load them into JA after using the console commands /SV_PURE 0 and /DEVMAP (mapname), I suffer from a horrendus tilation issue.
It only occurs when testing a new map, I.E non PK3.

Presently I'm using Radiant 1.6 (recently upgraded to it from 1.4).
I've had the issue before and thats why I religiously make sure I use SV_PURE 0 before loading up the map, just to make sure its reading from the base directory too.

Any ideas on this? Is it a console command issue? As I said it only happens when I load a non packaged Map.
All PK3 files I've tested with work fine.

Check out some of my previous works:
JK Hub - [Editor: Zero Raven]

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Well just as an example. This same error occurs any time i try to test a level. Is it a bug with Radiant 1.6?
Last time this happened I was told to just use SV_PURE 0 and it solved the problem, hence why I automatically use that console command BEFORE opening the map.
Also note the re_addpolytoscene error. Thats also been occuring and I cant figure out why.

tilation_zps6d5b8133.jpg

Check out some of my previous works:
JK Hub - [Editor: Zero Raven]

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I'm not sure, but I think you can't quite change all the setting for 1.6 from the editor itself, look at ja.game/local.pref and games/ja.game in the radiant install directory, I think one of them (probably the latter) has some paths in it, too.

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@@mrwonko

here is the listing from the games/ja.game file

<?xml version="1.0" encoding="iso-8859-1" standalone="yes"?>
<game
  name="Jedi Academy and mods"
  enginepath_win32="E:\games\Lucasarts\Star Wars - Jedi Academy\GameData"
  gametools_win32="E:/downloads/GtkRadiant-1.6.4-20130824/installs/JAPack/game"
  prefix=".ja"
  basegame="base"
  shaderpath="shaders"
  default_scale="0.25"
  caulk_shader="textures/system/caulk"
/>

as you see engine path points to gamedata, and basegame is set to base.
Though I also noticed default_scale is set to .25 or does that just mean .25 in editor?

Check out some of my previous works:
JK Hub - [Editor: Zero Raven]

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