ShenLong Kazama Posted April 29, 2014 Author Posted April 29, 2014 * Have you try what i told you? Just make the rancor a bit smaller and then see whats happen, change the scale from 200 to 150 or even 100. By the way did you have the same problem with the original mutant rancor from the game, or with the normal rancor? Actually yes, when i resize the normal rancor and mutant rancor it's the same issue.
ShenLong Kazama Posted April 29, 2014 Author Posted April 29, 2014 Okay i think i saw the problem, but i don't have a solution yet. Ingame, after 15 minutes though, a rancor actually manages to grab an npc and eat it, but as you can see in the pictures something's not right. It appears as if the npc floats under the rancor's head but it still gets eaten.
Dusty Posted April 30, 2014 Posted April 30, 2014 I think your problem is that the mutant rancor has a ton of hard codes that aren't in the .npc file but use it. You probably can't duplicate the mutant rancor but only modify the existing one.
ShenLong Kazama Posted April 30, 2014 Author Posted April 30, 2014 I think your problem is that the mutant rancor has a ton of hard codes that aren't in the .npc file but use it. You probably can't duplicate the mutant rancor but only modify the existing one. CaptainCrazy likes this
Dusty Posted May 1, 2014 Posted May 1, 2014 I mean we have the source code. It actually may not be a big deal. Whereas the code only turns on currently for the specific mutant rancor NPC, it could probably easily be added to other NPCs?
ShenLong Kazama Posted May 1, 2014 Author Posted May 1, 2014 I mean we have the source code. It actually may not be a big deal. Whereas the code only turns on currently for the specific mutant rancor NPC, it could probably easily be added to other NPCs? Off-topic, now that the source code has been released, is it possible to fix this annoying error?
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