Linken Posted March 4, 2014 Posted March 4, 2014 When I try to place a custom texture in a map, it pops up in the texture window just fine, it's placed onto a brush no problem, but when I play the map in game, the texture turns into the "texture not found" grey and white box, as if the texture doesn't exist, though a textures folder is in my base folder, and the file path should be correct. It's probably a problem with the texture image itself, but any help would be invaluable.
Boothand Posted March 4, 2014 Posted March 4, 2014 It sounds like an image dimensions problem. What size is your texture? It must be sized by the power of 2 - that is 2 - 4 - 8 - 16 - 32 - 64 - 128 - 256 - 512 - 1024 etc.
Solution Boothand Posted March 4, 2014 Solution Posted March 4, 2014 Then it's probably not the texture file itself. Try running your map with sv_pure 0. Or else it won't find any files that aren't packed into a pk3.
Linken Posted March 4, 2014 Author Posted March 4, 2014 It worked, you sir are awesome. B) Boothand likes this
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