Guest Redemption Posted February 23, 2014 Posted February 23, 2014 As the title says. It would be a cool power to have, if you get surrounded in Jedi Outcast/Academy. I'll try to figure it out, but when I tried to mod out saberthrow and compiled the mod; it didn't work, so I don't know even if I found the code if I could get it implemented.
gerbilOFdoom Posted February 23, 2014 Posted February 23, 2014 To make push 360 in OpenJK: w_force.cIn line 3046 is visionArc = 180; set to 360 On line 3263 starts this. Comment it out. if ( (dot1 = DotProduct( dir, forward )) < 0.6 ) continue; eezstreet likes this
Guest Redemption Posted February 28, 2014 Posted February 28, 2014 Thank you very much, I'll go give it a blast Wait a minute... I can't find w_force.c, what folder is that in??? I mean for SP, but... if I mod it in codemp, will that do it for the SP?
GamingPrince83 Posted February 28, 2014 Posted February 28, 2014 If it's single player, look for this in game/w_saber.cpp: float forcePushCone[NUM_FORCE_POWER_LEVELS] ={1.0f,//none1.0f,0.8f,0.6f <------------------- Change this one to -1.0f, this is how i did it in SP. eezstreet likes this
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