Cameron007 Posted October 23, 2013 Share Posted October 23, 2013 There is a siege map that I want to turn into DFA, but I don't know how to edit with XVI32. Can someone help me? Link to comment
Lord_Newbie Posted October 23, 2013 Share Posted October 23, 2013 Can map entities be edited using a hex editor? Link to comment
Cameron007 Posted October 23, 2013 Author Share Posted October 23, 2013 Can map entities be edited using a hex editor?XVI32 is a hex editor, but I don't know how to find the entity I want to change. Do you? Link to comment
Raz0r Posted October 24, 2013 Share Posted October 24, 2013 I'm going to guess XVI32 is like most hex editors and has two views: hex on the left and ASCII on the right Look for the entity classname in the ASCII view, and modify it. Just don't change the length. The other approach is to extract the entity strings into a text file and use q3map2 with the -onlyents switch. You'll be interested in this tutorial And maybe don't create multiple threads for the same issue. It won't help and just creates clutter/duplicate content. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now