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Edit an existing entity


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I'm going to guess XVI32 is like most hex editors and has two views: hex on the left and ASCII on the right

Look for the entity classname in the ASCII view, and modify it. Just don't change the length.

 

The other approach is to extract the entity strings into a text file and use q3map2 with the -onlyents switch.

You'll be interested in this tutorial

 

And maybe don't create multiple threads for the same issue. It won't help and just creates clutter/duplicate content.

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