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OpenJK: force next & prev doesnt work


TriForce

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Posted

Hi, i recently compilid the openJK project for MP and im having problem, i cant use force next, force use and force prev , idk why, i deleted the clientside (cgame) and working , thats mean the problem is there...

 

any ways to fix it? someone did?

 

PD: Also the emotes "blow, meditate, flourish, gloat" doesnt work

 

thx

Posted
  On 9/1/2013 at 1:20 PM, Raz0r said:

Are you sure it's related to OpenJK? It's the same problem that occurred in JA++, but OpenJK doesn't use that method.Looking at the code now, it should work fine.

yes. i recently downloaded the openjk source from ur github, i didnt modified anything and i compiled fine. i put all files i need into my jka folder and everything loaded fine. but that problem appears. i cant use force use,next and prev... if i delete the cgamex86.dll (compiled from openjk) works fine, is the reason i mentioned, the problem is with the clientside from openjk

 

about the emotes, im not doing in duelmode, only "taunt" is working

Posted

Like ensiform said, the emotes (taunt doesn't count as an emote) are only supposed to work when you are duelling someone. Taunt can be used at any time.

 

Regarding forcenext/forceprev, can you check that you're using the keys which are bound to forcenext/forceprev. It might be that you're using customised binds which aren't set in OpenJK.

Posted
  On 9/1/2013 at 8:29 PM, Xycaleth said:

Like ensiform said, the emotes (taunt doesn't count as an emote) are only supposed to work when you are duelling someone. Taunt can be used at any time.

 

Regarding forcenext/forceprev, can you check that you're using the keys which are bound to forcenext/forceprev. It might be that you're using customised binds which aren't set in OpenJK.

 we are ok with the emotes, only works on duel mode.

 

but about the force buttons, these doesnt work... im binding from the game menu, also i tried manually (/bind X command)

this doesnt work: +useforce , forceprev, forcenext

 

if i delete the clientside (cgamex86.dll) of openJK, works fine ... idk what im doing bad... i downloaded directly from raz0r's github and compiled with no changes.

Posted
  On 9/2/2013 at 3:35 PM, eezstreet said:

Are you positive that you even have force powers? Just a thought.

yes, only force use, next and prev doesnt work, if i bind a simple force in a button works fine (bind E force_push)

Posted

OK i found something.

the problem appears when i change between light and dark force sides... aplying point for some forces..

i think the problem is in the "forcechanged" function. because i deleted my openjk.cfg  (generated automatically) and i can use forcenext, prev and use.

 

but if i change the forceside from light and dark - and dark to light, and if i apply (appearing the double message "your changes will be applied after......") the problem appears again, i cant use anymore forcenext,prev and use. (obiously when my changes get applied)

 

if i delete again the openjk.cfg generated with the problem, i can use the controls again (because there is no force changes)

 

i attached two configs generated (the 1st with no changes, and the 2nd with changes in the force like i explained)

 

WORKING:¨

 

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NOT WORKING:

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