Vegeta Posted July 23, 2013 Posted July 23, 2013 I made an effect in a .efx file, but I can't increase the range of the sound effect for it. I tried setting the cullrange to 8000, but that didn't work, so I set both the radius and the height to 8000 and that didn't work. Is there a way to make the sound global, or increase the range of it to cover the full map?
Vegeta Posted July 23, 2013 Author Posted July 23, 2013 Oh... so you're stuck with the default sound range, no matter what then?
eezstreet Posted July 23, 2013 Posted July 23, 2013 Yep. There aren't any volume controls or culling controls for sounds in the game period, other than making them global, which can't be done in efx so far as I know.
Vegeta Posted July 23, 2013 Author Posted July 23, 2013 Ok, that's unfortunate, does the same apply to Flash and CameraShake effects?
eezstreet Posted July 23, 2013 Posted July 23, 2013 No.CameraShake I don't think works in MP anyway. Flash doesn't work in JK2 MP.
Vegeta Posted July 23, 2013 Author Posted July 23, 2013 The sound, flash, and camerashake all work, however they all get cut off at a very short range.
eezstreet Posted July 23, 2013 Posted July 23, 2013 Turn up the size under origin/size, that should do it.
Vegeta Posted July 23, 2013 Author Posted July 23, 2013 Unless I'm doing it wrong, that still didn't work. Maybe it really is impossible to increase the ranges of those effect types.
Szico VII Posted July 23, 2013 Posted July 23, 2013 There are keys to use in radiant on target_speakers but they were all (for some reason) removed in JKA. I believe you can do it using .efx files though with sounds attached to them. Certainly can add camera shakes to those.
eezstreet Posted July 23, 2013 Posted July 23, 2013 @Scizo VII: They weren't removed; they never worked in the first place. it's possible to change the range, they just aren't referred to as distance cull
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