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JKA rendering settings


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I'm having some difficulty achieving optimum image quality when running and rendering from JKA.  No matter what I do, the image quality seems to be a bit blurred with general game graphics and when I put on anti-alias and anisotropic filtering.  I have experimented with in-game settings, the NVIDIA card settings, modifying NVIDIA card settings with NVIDIA Inspector and even investigated the Bios.  No matter what though, I feel that my image quality is significantly below what it should be.

 

http://s1299.photobucket.com/user/Skysaberer/media/shot0001_zpsbb92f1ca.jpg.html?sort=3&o=2

http://s1299.photobucket.com/user/Skysaberer/media/shot1318_zps98a8c742.jpg.html

http://s1299.photobucket.com/user/Skysaberer/media/shot0006_zps91ef68da.jpg.html?sort=3&o=1

http://s1299.photobucket.com/user/Skysaberer/media/shot4267_zps906ab2be.jpg.html

http://s1299.photobucket.com/user/Skysaberer/media/shot0011_zpsaa611573.jpg.html?sort=3&o=0

http://s1299.photobucket.com/user/Skysaberer/media/shot0154_zpsba8141a5.jpg.html

 

A 30-second 18MB video render is below.  I used JKA video settings on max, no dynamic glow/lights (makes things more hazy), rendered at 120 fps on 1280 x 720 (no-scaling through GPU settings), exported screenshots as 120fps AVI with lagarith lossless codec, rendered from Adobe Premiere CS5 as 1280 x 720 60fps uncompressed AVI, and encoded with FFMPEG at 5000 bitrate HQ:

 

http://www.gamefront.com/files/23242361/TestRender5000bitHQ.mp4

 

Computer details:

 

Intel i7 3770 k

Asus S1155 ATX P8Z77-V-PRO motherboard

Samsung 256GB 840 Pro SSD

2x Western Digital 2TB HD

Asus 470GTX OC 2GB

22' Benq E2420HD monitor

Windows 7 Professional 64 bit

All drivers are up-to-date.

 

JKA worked fine from the get-go.  Solid 90 fps, can play any mod, no issues.

 

NVIDIA Card settings when rendering:


Ambient Occlusion -- Off
Anisotropic filtering -- 16x
Antialiasing FXAA - Off
Antialiasing Gamma Correction - On
Antialiasing Mode - Override any application setting
Antialiasing Setting - 4x
Antialiasing Transparency - Multisample
CUDA - GPUs - All
Maximum pre-rendered frames - Use the 3D application setting
Multi-display/mixed-GPU acceleration - Single display performance mode
Power management mode - Adaptive
Texture filtering - Anisotropic sample optimization - Off
Texture filtering - Negative LOD bias - Clamp
Texture filtering - Quality - High Quality
Texture filtering - Trilinear optimization - On
Threaded optimization - Off
Triple Buffering - Off
Vertical Sync - Use the 3d application setting

 

I've tried practically every possible variable of the above with no improvement.

 

So if you've read this far, I have two questions:

 

1.  What can I do to improve my image quality on JKA?

 

2.  Is the image quality of my video render any good?  If so, should I just go ahead and render my clips?

 

Would really appreciate any help as I'm a bit clueless at the moment.

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r_lodBias 0

r_detailTextures 1

r_ext_compress_textures 0

r_picmip 0

r_subdivisions 4

r_textureMode GL_LINEAR_MIPMAP_LINEAR

r_ext_texture_filter_anisotropic 16

r_textureBits 32

r_stencilBits 24

r_depthBits 24

r_simpleMipMaps 0

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r_lodBias 0

r_detailTextures 1

r_ext_compress_textures 0

r_picmip 0

r_subdivisions 4

r_textureMode GL_LINEAR_MIPMAP_LINEAR

r_ext_texture_filter_anisotropic 16

r_textureBits 32

r_stencilBits 24

r_depthBits 24

r_simpleMipMaps 0

 

I had most of these settings already, except for the compress textures, texturemode and stencilbits.  New screenshots with those settings:

 

http://i1299.photobucket.com/albums/ag73/Skysaberer/shot0695_zps13669aa2.jpg

http://i1299.photobucket.com/albums/ag73/Skysaberer/shot2893_zps973b9fbe.jpg

 

I think that Photobucket might be compressing the screenshost a bit though as when I open them up in Photoshop, they look much more crisp.

 

From the video render earlier, do you think the image quality is alright or should I continue troubleshooting?

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  • 2 weeks later...

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