eezstreet Posted March 2, 2013 Posted March 2, 2013 (edited) Beats me. It's referenced in JK2 and in JKA.But you wanna know what else is referenced in JKA and in JK2? Howlers.As it turns out, howlers have mostly functional AI in JK2. They don't do their howling bit, and only their death sounds work. However they're a lot more deadly because of it in all reality, because they don't just sit and spam the howl all the time. They're more like rapid charging enemies once it comes right down to it. They just need a lot more speed to really become volatile. EDIT: As it turns out, their sounds DO work. Just have to rename animevents.cfg -> animsounds.cfg and change a few things around. Edited March 2, 2013 by eezstreet Fighter likes this
Jango40 Posted March 2, 2013 Posted March 2, 2013 Huh....the more you know..Don't know about you, but seeing that players STILL discover things like these nearly 10 years after release excites me. eezstreet, Fighter and MagSul like this
Futuza Posted March 11, 2013 Posted March 11, 2013 Huh....the more you know.....the more you Khols? Err...maybe Mod? I was looking at the sand worm ai, its got some interesting settings, and has some wierd reactions with certain force powers when used in MP. Might be fun to fix, though I'm sure someone's already done it.
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