zicmak Posted January 29, 2013 Share Posted January 29, 2013 Just wondering, is there a shader that changes color based on the saber color? Or anything that replicates that (Like a shiny shader or something)? Also, is there a way to have a saber blade just show the glow and no blade? Link to comment
eezstreet Posted January 29, 2013 Share Posted January 29, 2013 Yes. The shaders you're looking for are in gfx/effects/saber. Each color has two shaders: one for blade and one for the glow around the blade. Link to comment
zicmak Posted January 29, 2013 Author Share Posted January 29, 2013 So If i applied one of those shaders to a model, that model's shader color would change each time I changed the blade color (ingame)? Link to comment
eezstreet Posted January 29, 2013 Share Posted January 29, 2013 No. The saber blade is hardcoded in that regard and you can't change a shader on a hilt or whatever based on the saber blade. Link to comment
zicmak Posted January 29, 2013 Author Share Posted January 29, 2013 Drat... Is there a shader that would reflect the blade color (a lot)? Link to comment
zicmak Posted January 30, 2013 Author Share Posted January 30, 2013 Okay... Is there a saber file command that lets you just have the saber blade? with no white core? (with no editing that would change all sabers) Link to comment
The One and Only Posted January 30, 2013 Share Posted January 30, 2013 You could make a custom effect that draws a line from the sabre hilt, but effects tend to appear detached during some moves. Link to comment
zicmak Posted January 30, 2013 Author Share Posted January 30, 2013 Been trying that with a few base assets... also seems to cash when I try to throw the saber... Link to comment
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