ufooo Posted December 24, 2012 Posted December 24, 2012 Server name: Shows up as ........................RS on server listIP address: /connect rs.jk3.in (93.114.45.244:29070)Server location: Romania (not that bad pings actually lol)Forum: http://www.rslmd.tkMod: Lugormod U# 2.4.5.4 with own addons (security fixes/mod extentions etc) Additional info:- Revolutionary Souls is a lugormod clan founded in 2008 (revived around half year ago).- Recruitment is opened, though recruiting new clan members is not our biggest concern, we focus on clients.- Rules are meant to protect the weak from laming and being unfairly outmatched by better grinded opponents, not to promote chatting and passive gameplay, therefore admins will react in most cases only if laming occurs towards a newbie player (such as nagging a Padawan till ragequit)- 8 maps in rotation, timelimit 40. http://www.jeditracker.com/ja/tracker.pl?ipaddress=109.163.230.13&port=29070&bgcolor=333333&titlebar=000000&display=cdcdcd&window=333333&language= (Couldn't figure out how to put html code, assuming that it's possible ofc. Also, more info will be added later)
minilogoguy18 Posted December 24, 2012 Posted December 24, 2012 Nice to see another Lugormod server pop up. I'll have to check it out.
Tiger Posted December 25, 2012 Posted December 25, 2012 (Couldn't figure out how to put html code, assuming that it's possible ofc. Also, more info will be added later) Use gametracker image banners for posting trackers on forums.
ufooo Posted December 25, 2012 Author Posted December 25, 2012 Aye I've noticed them in your servers' presentation, I have GT firewalled though (because of the well known rddos issues), maybe it's time to "trust" it again, lol
Astral Serpent Posted December 25, 2012 Posted December 25, 2012 Use gametracker image banners for posting trackers on forums. Shouldn't really use gametracker at all unless you want to be ddosed.
ufooo Posted December 25, 2012 Author Posted December 25, 2012 If server is properly set not to respond to getstatus (etc) everytime (thus even milions of times per second, generating insane net usage), but let's say max few times per second per ip (there are ways to achieve this, such as iptables, jass, or in my case modified (recoded) aluigi's myproxocket), then it's usability for rddos attacks is pretty much zero. Also, recently there was nothing heard about issues with GT-related rddos, maybe the problem is non-existent for now.
Tiger Posted December 26, 2012 Posted December 26, 2012 I don't buy that whole gametracker thing, prior to the gametracker database failure when our server got removed about a month ago, it was off of there for a hole week, the average attack strength did not change looking at it through our DDoS mitigation hosts graphs and I imagine we would be the first anyone would attack considering we were ranked 1st on the gametracker service prior the database failure and now still in the top 5.If server is properly set not to respond to getstatus (etc) everytime (thus even milions of times per second, generating insane net usage), but let's say max few times per second per ip (there are ways to achieve this, such as iptables, jass, or in my case modified (recoded) aluigi's myproxocket), then it's usability for rddos attacks is pretty much zero. Gametracker sends queries at random every 5-15 minutes at random, and never more then 5 at a time, this has never changed and cant be changed from outside sources.
Didz Posted December 28, 2012 Posted December 28, 2012 The source of the attacks isn't GameTracker itself, it's bots that scrape GameTracker's lists for IPs and use those to carry out their UDP reflection attacks. Caelum likes this
minilogoguy18 Posted February 3, 2013 Posted February 3, 2013 Trip map seems fun but every time I drop by no ones there.
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