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How do i select the root pose as the first frame in Blender?


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Posted

I've been trying to replace a few animations from the game with modded ones, probleem is, all the time i try to merge the glas and open modview the model is invisible and i dont really know what to do

Posted

I currently do not see the connection between the title of this thread and your message. Please describe in more detail what steps you have performed. How do you merge glas?

Posted
9 hours ago, mrwonko said:

I currently do not see the connection between the title of this thread and your message. Please describe in more detail what steps you have performed. How do you merge glas?

I used blender to extract a few animation frames to replace in another humanoid gla, then I used dragon to merge the game's humanoid gla and the extracted animation gla, but then when i open modview and the model is completely invisible, I saw another topic that said that you need the root pose as the first frame in order for it to work but I dont really know how to do that

  • 1 month later...
Posted

Have you tried following a tutorial? If that problem still persists, I'll try to figure it out "by using google" since blender might be the cause of the issue anyways. Also if a character is invisible you might have an issue with exporting the model itself.

Mesh issues, no G2 properties set, no .skin file, etc

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