Omega1 Posted July 14, 2023 Share Posted July 14, 2023 I am having an issue with my model customization. Basically the cape is displaying as it should in Blender as double sided (texture showing on both sides), but when in-game it only shows on one side. Does anyone know how to solve this? I have attached images below showing the issue. Link to comment
Solution Ramikad Posted July 14, 2023 Solution Share Posted July 14, 2023 It needs a shader with cull twosided or cull disable, like this: models/players/<model name>/<cape texture> { cull twosided { map models/players/<model name>/<cape texture> rgbGen lightingDiffuse } } Circa likes this Link to comment
Omega1 Posted July 15, 2023 Author Share Posted July 15, 2023 2 hours ago, Ramikad said: It needs a shader with cull twosided or cull disable, like this: models/players/<model name>/<cape texture> { cull twosided { map models/players/<model name>/<cape texture> rgbGen lightingDiffuse } } Thank you, that fixed it. Ramikad likes this Link to comment
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