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2 func_breakables open a door


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Hello there!

I have 2 func_breakables and they are supposed to open a door. But the door should only open when both are destroyed.

Linking both func_breakables only with the door does not work, because when I destroy only one of them it triggers to the door and opened it. But that's not what I want.

It would be really nice if someone could help me with this.

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