scp_chaos1 Posted January 4, 2022 Share Posted January 4, 2022 Hi, it's a little doubt, before I had how to do this but since I changed computers I lost the tutorial on how to do it, could you help me to achieve that? Does anyone know how to put a default playermodel (example: Kyle as default Playermodel in JK: O) in JKA? Link to comment
scp_chaos1 Posted January 13, 2022 Author Share Posted January 13, 2022 Any idea where to start? Link to comment
scp_chaos1 Posted January 18, 2022 Author Share Posted January 18, 2022 I recently discovered that these modifications are made from jaconfig.cfg, but I don't know if in this same file I can start the category of an NPC by default as playermodel, for example, I modified this file and by default I start with Kyle's playermodel and its characteristics from NPC, will any of you know if that is possible in jaconfig.cfg? Link to comment
scp_chaos1 Posted January 19, 2022 Author Share Posted January 19, 2022 Well I've made progress with the jaconfig, but my character is having the texture error, it can't seem to find the character's skin but if it does get its model, I'll leave my jaconfig text snippet here: seta g_char_model "kyle" seta g_char_skin_head "model_default" seta g_char_skin_torso "model_default" seta g_char_skin_legs "model_default" Link to comment
Circa Posted March 3, 2022 Share Posted March 3, 2022 Are you wanting to just change your playermodel in SP to also work in cutscenes? Try this: Link to comment
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